![]() ![]() You'll more than likely encounter a couple chimeras, unless you're really fast. You'll end up in the morgue and you'll find a MO Disk reader where you can use another MO Disk. Push the shelf forward, and enter the ventilation Shaft, then immediately head through the ventilation Shaft on the left before you get plastered by the Chimeras. Now you have the Laboratory Key, head downstairs and unlock the two doors on the south-east end of the central square, and discard the key.įirst, make sure you have a MO Disk (if you wish to save Chris) and your Grenade Launcher or Shotgun with you before you enter the room on the left. View the slideshow, and on the last slide you'll find the digits "8462." Enter the code into the code panel and the door will open to the Editing Room where you can get the Laboratory Key and watch Kenneth's film if you so desire. Go to the slideshow projector and use the Slide Filter. Also on the left side you'll find a key code panel that requires a 4-digit code, which you'll now find out. A MO Disk lies on the desk at the end of the hallway past the Visual Data Room.Įnter the Visual Data Room, you'll find a First Aid Spray on the table, and a MO Disk on the shelves on Jill's left. For now take the Slide Filter and head back up the stairs and to the Visual Data Room. ![]() A refueling device for the nitro compound is also in here but that you'll get to later. There is a MO Disk Reader in here where you can use one of the MO Disks. There is also an ink ribbon in the sink on Easy. Kill it and pick up the Slide Filter and the FAX file. You'll encounter a naked zombie (Normal/Hard). You don't need to use the MO Disks in order to beat the game, but if you want the best possible ending, then you'll need to save Chris.Įnter the room you've just unlocked on the right side of the hallway. The door leads to the jail cell where your friend Chris is waiting to be rescued. In order to open the door you'll need the three MO Disks and you'll have to use them on the MO Disk readers scattered throughout the laboratory. ![]() You'll notice at the very end of the hallway there's an electronically locked door that has three levers on the right side. Unlock the door on B3F, and then you'll need another password in order to unlock the Visual Data Room, which we just wound out was "CELL." Once you've unlocked the doors, log off and head back to the central square area and back to the hallway with the X-Ray room. Access the computer and login as JOHN with the password ADA. In this room, you'll find the V-ACT Researcher's Note, a battery pack, and a First Aid Kit. Head back out into the central square and into the double doors on the upper-northeast corner of the square. If you take the first letter of each word, you spell "CELL." Keep this in mind as you continue. If you placed them correctly, you'll see the organs highlighted in this order: the Colon, the Esophagus, the Liver, and then the Lungs. The red light reveals highlighted organs on the X-Rays. Return to the entrance and flip the switch on the wall. If you get them backwards, you can easily switch them while they are on display. Place the X-ray of Clark in the left space, and the Gail Holland in the right. The western wall is where the X-Rays go, and there are two open spaces on the light board. The Letter of a Researcher is on the desk to the right. When you pick up this item, you'll notice a diagram of the human organs, all named for your convenience. Move farther into the room, and Jill finds another film on the left side, the X-Ray of Gail. The X-Ray of Clark is glittering on the boxes across from the entrance. Head to through the door on the immediate left and you'll enter a room, tinted with blue light. You'll find a First Aid Kit lying on the ground with a double green herb. After you've taken care of the zombies enter the door to the right of the long flight of stairs. Kill both of zombies and make sure they're either decapitated or incinerated, because you'll be in a situation later on where you'll be glad you won't have crimson heads lurking in the Laboratory B3F. There will be a couple more zombies one to Jill's left and one heading straight towards her. Pick up the second MO disk and now go down the stairs to Laboratory B3F. You'll find two zombies, one walking around the corner and one walking up the stairs, kill them and head to the left. Go through the door and enter the Laboratory. Once you're done, equip yourself with you handgun for now more zombies await your arrival. Pick up the ink ribbons and save your game if you wish. When you leave the elevator walk around and you'll find a door that "won't open unless in first class emergency." But for now, continue past the door and head down the ladder and you'll enter a small room with a typewriter and an item box. Head down the elevator and into the Laboratory, the final area in the game. ![]()
0 Comments
Leave a Reply. |